I have completed modeling my robotic arm for 3ds Max, the final result is slightly different to that which was originally sketched, this was only to make it easier to model and animate for example the original ball in socket joint that made up the wrist joint was changed to a hinge as in the animation the hand does not need to rotate horizontally. The joints were changed as well and shortcuts were taken when modeling them, this was done to meet the deadline, however I believe that this has not affected the quality in any way whatsoever.
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